![]() ![]() New display options, substrings, and replace and find functions allow complex string editing. I've seen this already running some of my old projects in version 0.11 Optimized rendering: The whole rendering system for images has been revamped, which drastically improves the performance of your game. New multi-touch options: Now you can detect up to 11 touches at a time, increasing the complexity of gameplay that you can deliver to the world.Ĭustom loading icon (pro accounts only): Instead of the standard loading icon, you can now create your own. #Gamesalad pro proThus, this allows you to unify your design throughout the game.Īnd more features: Tables (a super powerful system we will use throughout this book), changes to the Change Scene behavior, Google Play Tablet Support (for pro users), stretch mode allowing you to develop for the iPhone and deploy to a PC (GameSalad will compensate for the screen size difference and stretch the screen accordingly), tweaks to the rule system, and changes to the OpenURL behaviors.Īll these changes are drastic, and you will see how great it is when you dive into GameSalad. ![]() Oh! How many projects I've lost to crashes and bugs! Now we don't have to worry about any of that! If you've used GameSalad in the past, you are going to notice a massive difference in performance and ease of development. Now that you know what's new, let's get it on our computers. Miguel DeQuadros is a game developer and the founder of the independent development studio, Wurd Industries, based in Ontario, Canada. He has been developing iPhone games since the release of the App Store back at the exciting release of iOS 2.0. To find out more information about the different membership, go to the GameSalad Creator website.Since then, he has released 10 games and 1 entertainment app world-wide on the App Store with more to come from Wurd Industries. You can see how the system works in the following video. We currently have nearly 20,000 users who have not only joined GameSalad, but have also downloaded the tool." "In the few weeks since our initial announcement at the beginning of September, we've nearly quadrupled our membership. ![]() "Since we first hinted that our iPhone publishing system was nearing launch, the response has been phenomenal," says Tan Tran, co-Gendai Games' founder and director of web development. The Pro membership also provides access to advanced game development features, live support as well as customised branding options and you don't have to include GameSalad splash screens either. The Basic membership, which only enables web publishing, will remain free. The Indie membership costs $499 per year and the Pro membership $1,999 per year. This is a two-tiered Indie and Pro membership system that enables you to export your finished games to platforms including the App Store. Now its developer Gendai Games has announced the formal launch of the iPhone Early Access Program. Designed as an open platform that enables non-programmers to create games for iPhone, the web, and social networks such as Facebook, GameSalad Creator has been around for a while as an alpha release in 2008, and a beta product since March 2009. ![]()
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